How are the effects used:
Listed colonialism: In I, you receive one capital for each resource that has been harvested.
Market manipulation: In II, you can set an effect for each market. Increase the stock of a market by 2, decrease the stock of a market by 2, and set a trading ban for a market that lasts for one cycle.
Insider information: In II, you can pay 4 Syncanite. Look at the top 4 cards of a deck and put them back in any order.